Mar 13, 2006, 02:06 AM // 02:06
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#1
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Pre-Searing Cadet
Join Date: Mar 2006
Guild: Heroes of Lore
Profession: E/Me
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Samurai (Needs some work, thats where you come in!)
The Samurai
Making high use of skills and masters of the katana, trained in art of warfare and mind.
Point allocation areas
Katana skills- Increases the effectiveness of katana abilities.
Soul- Increases the effectiveness of soul abilities.
*Honor- lowers the amount of adrenaline needed to perform skills
Lvl 1 stats
Health-80
Energy- 30
Lvl 20 stats
Health- 550
Energy- 30
Skills-
Katana skills- Skills used while wielding a katana, and only a katana.
Counter Stab (must be wielding a wakizashi with katana)- Block one attack, return an attack that can not miss for 100%...175% damage.
Energy-0 Recharge-10 (Adrenaline)
Head slice- 20%...10% chance of being blocked, strikes the foe for 50%...150% more damage than a regular attack. Causes bleeding for 10 seconds.
Energy-0 Recharge-5 (Adrenaline)
Fury- Sacrifice 20% maximum health and 25% maximum defense for 25%...40% more damage and 50%...75% faster attacks. Lasts 10...20 seconds.
Energy-5 Recharge-35 (Adrenaline)
Duel slice (must be wielding a wakizashi and katana)- Strike twice for 100%...150% damage.
Energy-0 Recharge-5 (Adrenaline)
Force slash- Strike for 100%...175% damage. Target is knocked down for 2...4 seconds.
Energy-0 Recharge-10 (Adrenaline)
Downward thrust- Strike a knocked down foe for 150%...300% damage.
Energy-0 Recharge-15 (Adrenaline)
Honorable guard- Cover target ally for 10...20 seconds. Defense rises by 50%.
Energy-5 Recharge 30
Cross Strike (must be wielding a wakizashi and a katana)- Strike with wakizashi for 110%...150% Damage and cause weakness for 4...16 seconds.
Energy-0 Recharge 5 (Adrenaline)
Soul skills- Skills used with the divine powers of the mind.
Chakra- +1...4 health regeneration for 10 seconds.
Energy-15 Recharge-20
Intimidating yell- Cause target to miss 25%...50% of their attacks and take 15% more damage for 5 seconds.
Energy-10 Recharge-10
Inspiring shout- Allies attack for 15%...25% more damage for 10...15 seconds.
Energy-10 Recharge-20
Retreat!- Allies move 50% faster for 5...10 seconds.
Energy-10 Recharge-20
Honorable guidance- Attacks do 25%...50% more damage for 10...20 seconds.
Energy-10 Recharge-20
Chi aura- Create and aura around you for 10...15 seconds. Whenever you are stricken, that opponent takes 10...20 damage.
Energy-5 Recharge-20
Armor
Leather battle chest piece-
Defense-10...60
Health+5
Leather battle helm-
Defense-10...60
Health+5
Leather battle gloves-
Defense-10...60
Health+5
Leather battle pants-
Defense-10...60
Samurai wooden sandals-
Defense-10...60
Health regeneration+1
Samurai Battle chest piece-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai Battle helm-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai Battle Gloves-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai Battle pants-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai battle sandals
Def-10...60
Health regeneration+1
(+15 defense vs swords, katana)
Samurai Traditional chest piece-
Def-10...60
Energy+5
(+15 defense vs Smiting spells)
Samurai Traditional helm-
Def-10...60
Energy+5
(+15 defense vs smiting spells)
Samurai Traditional gloves-
Def-10...60
Energy+5
(+15 defense vs smiting spells)
Samurai Traditional pants-
Def-10...60
Energy+5
(+15 defense vs smiting spells)
Samurai traditional sandals-
Def-10...60
Energy Regeneration +1
(+15 defense vs smiting spells)
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Mar 13, 2006, 02:34 AM // 02:34
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#2
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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My idea of Samurai is posted on another thread. You can take a look there.
If I can give advice on adding on to this class...
-Be sure to make it not another Warrior Clone
-Think how differnt way they can be play.
-Think of what role they can play in a group.
-Think of the possiblity when cross with other professions.
-Give them a "X-factor", that would make them unique from all other classes
-Ask your self... do you really want to "come in" a samurai.
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Mar 13, 2006, 02:37 AM // 02:37
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#3
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Pre-Searing Cadet
Join Date: Feb 2006
Profession: W/Mo
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i think this sounds way overpowering to all the other builds. most the stuff is striking for alot more. u could do point value but 175%?? thats a little high. i think you would have to go with a 5...20(example).
charley
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Mar 13, 2006, 04:56 AM // 04:56
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#4
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Wilds Pathfinder
Join Date: Jan 2006
Profession: W/Mo
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Heavily overpowered in skills and the max health at lvl 20. Much tweaking needed.
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Mar 13, 2006, 09:07 AM // 09:07
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#5
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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First of all I have a suggestion to make this better, don't make it a Samurai
because that has been suggested too many times. Until this is changed I refuse to even accept this build no matter what skill and info you add.
Geez, you don't see me suggesting a Gaara character or a Hippo Tamer.
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Mar 13, 2006, 03:01 PM // 15:01
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#6
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Ascalonian Squire
Join Date: Mar 2006
Location: On the well-known Mudball
Profession: Mo/Me
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Ninjaaaaaaaaa!!!!!!
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Mar 13, 2006, 03:50 PM // 15:50
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#7
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Academy Page
Join Date: Feb 2006
Location: Iceland
Guild: [FUSE]
Profession: R/Mo
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Samurai ??
we're getting an Assasin maybe throw in a Katana sword and your wish is fullfilled.
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Mar 13, 2006, 04:13 PM // 16:13
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#8
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Ascalonian Squire
Join Date: Mar 2006
Location: my home
Guild: Battle Gods [BG]
Profession: R/Me
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also see: A/Wa.
Ty, but no ty
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